ASM to Sega Genesis Platform

All about assembly programming in the Sega Genesis console.


    HRTHRTHRTHTR

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    FRKPO

    Mensagens : 46
    Data de inscrição : 2011-05-29

    HRTHRTHRTHTR

    Post  FRKPO on Wed Jul 20, 2011 11:43 pm

    RTHRTHRTH


    Last edited by FRKPO on Fri Jul 29, 2011 12:25 am; edited 1 time in total

    Trox

    Mensagens : 65
    Data de inscrição : 2011-07-20
    Current Project : Sonic Alphaomega, Sonic XD

    Re: HRTHRTHRTHTR

    Post  Trox on Thu Jul 21, 2011 9:37 am

    xD just remove the badnik's points in the main PLCs Razz

    FRKPO

    Mensagens : 46
    Data de inscrição : 2011-05-29

    Re: HRTHRTHRTHTR

    Post  FRKPO on Thu Jul 21, 2011 7:09 pm

    and tried it and still bad Sad

    Trox

    Mensagens : 65
    Data de inscrição : 2011-07-20
    Current Project : Sonic Alphaomega, Sonic XD

    Re: HRTHRTHRTHTR

    Post  Trox on Thu Jul 21, 2011 7:14 pm

    well, you may remove the blank, unused and unnecesary tiles from the map that you tried to import. If you don't know how to do this, I may suggest you to read this:

    http://info.sonicretro.org/SCHG_How-to:Use_SonMapEd/Part_1
    http://info.sonicretro.org/SCHG_How-to:Use_SonMapEd/Part_2

    (Guide by Chimpo)

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